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(V/X)RSettings.isDeviceActive documentation is misleading
Misleading docs lead to this report: Steps to reproduce: 1. Open the attached project. 2. Connect an Oculus Rift to your PC. 3. Pr... Read more
[XR] Editor crashes on removing vuforia resource files
Editor crashes on removing vuforia resource files after disabling "Vuforia Augmented Reality Supported" in XR settings Steps to Rep... Read more
[XR SDK] Secondary camera renders only skybox when project is ran in Player
Reproduction steps: 1. Open the attached project ("CameraLayerBug.zip") 2. Build and run the project Expected result: Top left came... Read more
Editor crash when using holographic emulator with hololens
Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro: 1. Create a new proje... Read more
[Android] Building fails with UnauthorizedAccessException for OVRPlugin....
Steps to reproduce: 1. Open user attached project 2. Build the project 3. Notice that build fails with: "UnauthorizedAccessException... Read more
[android]Wait For Managed Debugger does not work with Oculus Go
Reproduction Steps: - Set Android as build target - Enable XR with Oculus SDK - In build settings, check development build, script d... Read more
[LWRP]Post Processing AntiAliasing doesn't work in VR in Lightweight Ren...
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Change settings of TAA Expected result: vi... Read more
[Android][VR] Virtual Reality Splash screen doesn't show up when using c...
Steps to reproduce: 1. Open user attached project 2. Go to Player Settings 3. In Splash Image dropdown add OculusLogo.png(1637x1640)... Read more
[iOS] Launching an iOS app in VR mode causes the app to crash
Reproduction: 1) Create a new project with Cardboard as the only item in the VR SDK list. 2) Build and deploy to iOS. Expected Resu... Read more
OpenXR + URP + UWP rendering stuck
Steps to Reproduce: - Download the 2020.3 reproduction project from the submitter or the 2021.2 reproduction project posted below. -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file