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Command buffers do not render in the Right eye with Single Pass Stereo I...
To reproduce: 1. Open attached project; 2. Open "DemoSceneBlank" scene; 3. Go to Player settings (Edit > Project Settings > Player) ... Read more
[Mobile VR][Android] Build and Run fails if Virtual Reality SDK's contai...
How to reproduce: 1. Create a new Unity project and switch to Android platform 2. Go to Project Settings -> Player -> XR Settings 3... Read more
[OSX][OpenVR][XR] Custom splash screens are not displayed
How To Reproduce: 1) Create a new project in Unity Pro. 2) Disable 'Show Unity Logo' in Player Settings -> Splash Image -> Logos 3)... Read more
[UaaL][Daydream][Android] Daydream package is not added to AndroidManifest
Open attached project: 1. Open attached project, notice that VR Supported is enabled and Daydream is added as SDK 2. Build to Androi... Read more
[XR][UWP] Opening the TouchScreenKeyboard causes spatial sounds to stop ...
Steps to reproduce: 1. Download 1069362_repro.zip 2. Change platform to UWP 3. Build "SampleScene" with XR enabled and app type set ... Read more
[Hololens] InteractionSourcePressedEventArgs and InteractionSource retur...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Build and run f... Read more
[ARCore] Graphics Jobs cause black screen when using ARCore
To reproduce: 1. Open user's attached project 2. Build it for Android (make sure the device is compatible with ARCore) Expected: d... Read more
Editor crash when using holographic emulator with hololens
Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro: 1. Create a new proje... Read more
VR doesn't render with SPS, Linear Color Space and Image effects
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: camera view of a cube Actual resul... Read more
Secondary display does not render when Stereo Display (non-head-mounted)...
Steps to reproduce: 1. Download and open the attached project 2. Build and run on a setup of 2 monitors where at least one of them i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used