Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f3
Issue ID
1035814
Regression
No
[XR] Editor freezes when using ARCore instant preview on Mac
[XR] Editor freezes when using ARCore instant preview on Mac
Steps to reproduce :
1) Open the attached project or download from https://github.com/google-ar/arcore-unity-sdk
2) Open scene Test selection
3) Click on HelloAR button from the menu.
4) Connect any device from this list
https://developers.google.com/ar/discover/supported-devices
5) Press play in Editor and when prompted to run the ARCore setup on the
device. Nothing is seen on the device as ARCore instant preview
doesn’t work and the Editor freezes
Expected result: ARCore instant preview should work smoothly as the device screen view is shown on Editor.
Actual result: Editor freezes and black screen is rendered on the device.
Reproducible on: 2018.3.0a1, 2018.2.0b3, 2018.1.0b1, 2017.3.0f3, 2017.2.0f3, 2017.1.0f1
Environment: Mac 10.12 and Mac 10.13 only. Works fine on windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance
Add comment