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[LWRP]Post Processing AntiAliasing doesn't work in VR in Lightweight Ren...
Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR3. Change settings of TAA Expected result: visibl... Read more
[XR][SteamVR] Editor crashes on Valve.VR.CVRChaperone.GetPlayAreaSize wh...
Reproduction steps:1. Open the user's attached project2. Load the "Game" scene3. Enter Play mode4. Exit SteamVR-- Observe the crash ... Read more
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode with Windows MR headset attached4. Press 'Calibr... Read more
[VR][iOS] Screen is shaking for few seconds when enabling VR mode
How to reproduce:1. Open the attached project2. Make sure that Cardboard SDK is added3. Build and run _SCENE on iOS device4. This pr... Read more
Unity crashes in ARTrackableAppearance::load2DTrackerImage when opening ...
Steps to reproduce:1. Create an empty Unity project2. Import ARToolkit 6 package3. Delete the images from Assets/StreamingAssets/ART... Read more
[WindowsMR] Unity repeatedly asserts when starting play-in-Editor withou...
Steps to reproduce:1. Open the attached project2. Open the default scene3. Switch platform to Windows Store4. Play the scene (when M... Read more
[Cardboard][Android] Black screen when Cardboard application has Graphic...
To reproduce: 1. Download and open attached "CardboardBug.zip" project.2. Build and run for any device which supports Cardboard.3. W... Read more
Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR
Steps to reproduce:1. Download and open the project2. Enter Playmode in VR Expected result: red sphere is drawn centeredActual resul... Read more
[Hololens] [Remoting] Exiting the remoting app while running the game in...
To reproduce:1. Start remoting to the hololens + enter play mode2. Bloom out of the remoting app on the hololens3. Resume the suspen... Read more
[VR|SPI] Deferred rendering breaks lighting when Stereo Instancing is used
Stereo instancing with deferred rendering mode result in incorrect lighting, and differences in coloration between the left eye vers... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Curve" window workspace doesn't update the scale to match the selected curve preset unless reopened
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme