Search Issue Tracker
Third Party Issue
Votes
0
Found in
2020.2
2020.2.0f1
2021.1
2021.2
Issue ID
1307821
Regression
No
[XR][SteamVR] Editor crashes on Valve.VR.CVRChaperone.GetPlayAreaSize when in Play mode exiting SteamVR
Reproduction steps:
1. Open the user's attached project
2. Load the "Game" scene
3. Enter Play mode
4. Exit SteamVR
-- Observe the crash
Reproducible with: 2019.4.18f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3
Could not test with 2018.4 due to multiple compilation errors after downgrading
Notes:
- tested with Oculus Rift
- SteamVR Beta 1.16.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (2021.2.X):
XR Team has evaluated this issue and determined that it is occurring in OpenVR provider. SteamVR Github issue link:
https://github.com/ValveSoftware/unity-xr-plugin/issues/95