Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b3
Issue ID
989753
Regression
Yes
[Hololens] [Remoting] Exiting the remoting app while running the game in editor causes a crash
To reproduce:
1. Start remoting to the hololens + enter play mode
2. Bloom out of the remoting app on the hololens
3. Resume the suspended remoting app on the hololens
Unity will show a popup but will then crash.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (2019.2.X):
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.