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[WSA] Project needs to be recompiled after switching player settings to ...
Steps to reproduce: 1. Open attached project(link in the description) OR download holo-toolkit project https://github.com/Microsoft/... Read more
[WSA] Unity fails to create a shader resource when Linear space mode
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Add _Complete-Game 4. Build for WSA Universa... Read more
[WSA] Animated image causes crash when starting deployed UWP app built
Steps to reproduce: 1. Open the attached project (Crash Test Project.zip) 2. Switch platform to Windows Store 3. Add CrashTestScene ... Read more
[Master - Crash] - Master App crashes after UnloadSceneAsync() call if c...
App crashes after UnloadSceneAsync() call when the build option compile with .NET Native tool chain. I can't really get a helpful ca... Read more
[WSA] Build and Run gives the error with Visual Studio 2017
Steps to reproduce: 1. Open any project 2. Switch platform to Windows Store 3. Build and Run 4. Observe the error in the Console Ex... Read more
[WSA] Harmless error message is printed out to console when building Uni...
Reproduction steps: 1. Open any project using 5.6.0f3 2. Build to Universal 8.1 with C# projects enabled 3. Assertion failed message... Read more
[WSA] Can not switch to 'Windows Store' platform when Windows 10 SDK UAP...
Steps to reproduce: 1. Go to the C:\Program Files (x86)\Windows Kits\10\Platforms folder 2. Rename the UAP folder to something else,... Read more
[WSA] FieldAccessException is thrown when running the WSA build
Steps to reproduce: 1. Open the attached project 2. Open the Assets/testScene.unity scene 3. Switch platform to Windows Store 4. Bui... Read more
[WSA] Building WSA solution fails when generating C# projects from Unity...
Steps to reproduce: 1. Open the attached project (MinReproUnityProject.zip) 2. Open the Assets/scene.unity scene 3. Switch platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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