Search Issue Tracker
[WSA] System.BadImageFormatException is thrown when running the WSA build
Steps to reproduce: 1. Open the attached project (UWPKinect.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 S... Read more
[UWP] Input Mouse axies return invalid values in the first frame after l...
Steps to reproduce: 1. Open attached project "911008.zip" 2. Build "test" scene for UWP 3. Open VS solution 4. Build & Deploy on loc... Read more
[UWP] Editor crashes when building the attached project which uses custo...
Reproduction steps: 1. Build the attached project to any folder 2. Editor will silently crash after a while Reproducible with: 5.5,... Read more
[WSA] Debugging doesn't work with Release configuration
Reproduction steps: 1. Build any project to UWP with C# projects enabled 2. Put a breakpoint in any script 3. Start app using Releas... Read more
[UWP] Project fails to build when DocumentClient object is used in script
Steps to reproduce: 1. Open attached project 2. Bulid "Test" scene for UWP Expected result: project is successfully built Actual re... Read more
UnityEngine.Windows class is unreachable in non-Windows store setup. It ...
UnityEngine.Windows class is unreachable in non-Windows store setup. It should be clarified as such I was looking for a System.IO.F... Read more
[WSA] System.TypeInitializationException is thrown when deploying an APP...
Steps to reproduce: 1. Open the attached project (kartb.zip) 2. Switch platform to Windows Store 4. Build for WSA 8.1 SDK, Target de... Read more
[WSA] System.ArgumentOutOfRangeException when deploying a scene which in...
Steps to reproduce: 1. Open the attached project (UwpTMProCrash.zip) 2. Switch platform to Windows Store 4. Build for WSA Universal ... Read more
[WSA] WorldAnchorStore.GetAsync throws an exception when starting deploy...
Steps to reproduce: 1. Open the attached project (AnchorTestRepro.zip) 2. Switch platform to Windows Store 3. Build for WSA Universa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly