Search Issue Tracker
Duplicate
Votes
1
Found in
5.6.0f3
Issue ID
903240
Regression
Yes
[WSA] System.ArgumentOutOfRangeException when deploying a scene which instantiating a prefab which plays an animation
Steps to reproduce:
1. Open the attached project (UwpTMProCrash.zip)
2. Switch platform to Windows Store
4. Build for WSA Universal 10 SDK, Build type - XAML, Target device - All devices
5. Open Visual Studio solution
6. Deploy on local machine (Debug 64x)
7. Observe the exception:
Exception thrown: 'System.ArgumentOutOfRangeException' in mscorlib.ni.dll
Expected result: Unity should not throw an exception
Actual result: Unity throws exception
Reproduced with: 5.6.0p2, 2017.1.0b1
Not reproduces with: 5.5.3p1
Comments (1)
-
tuanpham_exoty
Apr 27, 2017 06:28
me too
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #899087