Search Issue Tracker
Input.GetAxis("Mouse X") stops working after Game view has been moved/re...
Reproduction steps: 1. Open project "Test2018.zip" 2. Press Play 3. Move Game view as a separate window 4. Dock the Game view somewh... Read more
Splash screen animation continues playing in the background while resolu...
How to reproduce: 1. Open user-submitted project (case_1277983-FullscreenTest2.zip) 2. Build the SampleScene into a player 3. Launch... Read more
Poor error message from IL2CPP on Windows Desktop with specific Visual S...
I'm submitting this bug report on behalf of a user who posted about it on the forum here: https://forum.unity.com/threads/il2cpp-bui... Read more
PlayerPrefs.GetFloat doesn't return the default value when the string va...
How to reproduce: 1. Open the attached '1287978.zip' project 2. Open 'SampleScene' (Scenes > SampleScene) and enter the Play mode 3.... Read more
[Windows] Editor Does Not Account For Non-Standard Windows Taskbar
Reproduction steps: 1. Open attached project "TaskbarTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "Test" GameObj... Read more
Game Panel buttons cannot be pressed when using Touch Screen
Reproduction steps: 1. Create an empty Project 2. Enable Play mode 3. Try to press the Game Panel buttons like "Maximize on Play", "... Read more
Mesh/material selection window opens between 2 screens when using dual m...
Reproduction steps: 1. Open the attached Project "bug-report" 2. Select the "Cube" object 3. Click on the selection dot on the Mes... Read more
Player launched with -hideWindow flag throws errors in the Player.log
Reproduction steps: 1. Create a new Unity project 2. File -> Build 3. Go to the file Build destination folder 4. Open CMD in that fo... Read more
Error 'No texture data available to upload' when making a WebGL build
Repro steps: 1. Have a LEGO microgame on 2019.4 LTS version (e.g. 2019.4.15f1) 2. Start 'Build and publish' tutorial 3. Make a build... Read more
[Installer] Installation process shows a negative percentage value in th...
Downloading the Unity Editor and its support modules from the Windows Download Assistant shows a negative percentage value in the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected