Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.17f1
2021.1
2021.2
2022.1
Issue ID
1361670
Regression
No
Player launched with -hideWindow flag throws errors in the Player.log
Reproduction steps:
1. Create a new Unity project
2. File -> Build
3. Go to the file Build destination folder
4. Open CMD in that folder
5. Launch the program with "-hideWindow" flag
6. Open the Player.log of the Build
Expected result: Player.log has no errors
Actual result: Player.log has errors
Reproducible with: 2019.4.30f1, 2020.3.17f1, 2021.1.17f1, 2021.2.0b8, 2022.1.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException: Trying to SetRenderAttachment on a texture..." exception is thrown when using the depth back buffer as an input attachment in Renderer Feature on Vulkan Graphics API
- [HDRP Wizard] Reload Window fails to reload the HDRP Wizard window
- [HDRP Wizard] Fix All button is not presented using the macOS system
- "InvalidCastException: Specified cast is not valid" is thrown when Generating Lighting with "Virtual Offset" enabled in APV, and a static Skinned Mesh Rendered with a Mesh Filter Component is in the Scene
- TMP material doesn't update when using Localized Property to change the font assets
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a13
Resolution Note (fix version 2021.2):
Fixed in 2021.2.2f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.23f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.33f1