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Standalone player resolution is not correct when build is ran in batchmo...
How to reproduce:1. Open attached project "BatchModeRes.zip"2. Build the project3. Open Command prompt (cmd)4. with 'cd' navigate to... Read more
[Window Management] Editor Window Alt-Tabs on changing Asset Icon Shape/...
Changing the Icon color or shape in the Prefab overrides window, opens up the last opened window(alt-tab) and the Icon remains uncha... Read more
[Windows] Turning off VSync in Application.focusChanged causes another c...
How to reproduce:1. Open the user's attached "repro-focus-error.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build... Read more
Mouse interaction with Editor is disabled with EditorUtility.DisplayDial...
Reproduction steps:1. Open attached project "DisplayDialog.zip"2. In Project window, select Assets/Editor/Bad.cs3. Drag Bad.cs outsi... Read more
Builds run on the second display instead of the main display
Reproduction steps:1. Open the "Tetris 2022 URP" project2. Open the "SampleScene" scene3. Press File -> Build and Run Expected re... Read more
Crash on StackWalker::GetCurrentCallstack when calling GrammarRecognizer...
How to reproduce:1. Open attached project "Case_1268538" and load Scene "TestVoiceRecognition"2. Enter Play Mode3. Plug a microphone... Read more
[2D] Cell selection highlighter appears in the Tilemap on editing the Ti...
On editing Tile Palette, cell selection box highlighter appears in Tilemap in the Scene View, Refer attached video Steps to repro:1.... Read more
Standalone player crashes when File Browser is called after moving the w...
How to reproduce:1. Open the attached 'project-1271852' project2. Build and run the 'DemoSync' scene3. Move the standalone player wi... Read more
"Run in background" option causes a dramatic increase in CPU usage
Steps:1. Create a new project2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation"3. Run ... Read more
[Installer] Standalone Windows editor installer does not clean up comple...
When removing a Unity editor installed without the hub, the following files are left over, requiring manual removal: MIOpen.dllOpenI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning