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Command line -logFile with no parameters outputs to screen on OS X but n...
Steps to reproduce:1. Find attached project in command line Windows2. Launch Unity with parameters -batchmode -quit -logFile3. Notic... Read more
[Windows] Memory leak on .Net 4.x and x86 builds
To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observ... Read more
Win standalone titlebar buttons don't function if touched when default i...
Steps to reproduce:1. Create a new Unity project2. Open Buidl settings3. Switch platform to Windows standalone and go to project set... Read more
Different, not-consistent threads count in standalone builds
To reproduce:1) Open attached project and scene2) Build and run it3) Use some tool to check thread count (Process Explorer on win, c... Read more
Button's hitbox is offset when building standalone project for two screens
Reproduction steps:1. Open the attached build of the project named "Build_1141732_New"2. Select a non-native screen resolution3. Sta... Read more
Two new folders appear in the LocalLow folder after opening and building...
How to reproduce:1. Open attached Unity project "delme_forreal.zip"2. Select File --> Build Settings3. Add "incorrect_pathes" sce... Read more
[Windows] Game window doesn't minimize when Windows button is pressed
To reproduce: 1. Download attached project "client.zip" and open in Unity2. Build project via Tools > CI > Build Windows (x64)... Read more
Unity hangs when opening project with specific devices
Reproduction steps:1. Connect "Steinberg UR 22 mk II".2. Install drivers ("Yamaha Steinberg USB Driver").3. Create a new project or ... Read more
Unity Standalone build stutters on 59 hertz monitors with vSync enabled
Reproduction steps:1. Open the "StutterTest2.zip" project2. Build "Test" scene with Autoconnected Profiler setting enabled3. Play th... Read more
False default system language is returned when running Application.syste...
To reproduce: 1.Download and open "Test_language_5.5.2.zip" project.2.Attach TEST.cs script to "Main Camera" Game Object.3.Enter pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes