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Crash on GetFontRealizationInfo when opening Rider with "Open C# Project"
How to reproduce: 1. Open user attached project "CameraCapture.zip" 2. Click on "Assets" > "Open C# Project" Expected result: Edito... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce: 1. Open attached project "ApplicationFocusTest.zip" 2. Build the 'ApplicationFocusTest' application by going to F... Read more
Unity 2018.2.7f1 Windows standalone crash on first run due to UnityPlaye...
Reproduction steps: 1. Open the attached project ("1082241Repro.zip") Expected result: Project starts normally Actual result: Edito... Read more
Input.touch APIs don't work when both new and old input systems are active
Reproduction steps: 1. 2. 3. Expected result: Actual result: Reproducible with: Not reproducible with: Read more
TDR Crash when opening a project with Image Sharpening enabled
Steps to reproduce: 1. Turn on Image Sharpening (look at notes for instructions on how to do that) 2. Create or open any project Re... Read more
Armenian characters are converted to '?' when typed in Windows Unity Editor
How to reproduce: 1. Set the Input language to Armenian 2. Create a new project or open an existing one 3. Try to rename a GameObjec... Read more
[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...
How to reproduce: 1. Create new channel 2. Try to resize Editor window, notice that layout is fitted to the size of window 3. Add ob... Read more
Unity freezes when Time.timeScale is set to NaN
How to reproduce: 1. Open attached project "Case_1216135" and load "Scene" 2. Press Play 3. Click Tab on your keyboard Expected res... Read more
Speech Recognition is not supported error is thrown when setting Unity H...
How to reproduce: 1. Enable Speech Recognition on your machine 2. Set the Unity version to run as an administrator 3. Set the Unity ... Read more
Objects are displayed flat white when rendering with Elastic GPU
Reproduction steps: 1. Open "LightingSandboxBasic.zip" project 2. Look at the Scene Game Objects Expected Result: Objects are rend... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Awaitable.NextFrameAsync() fails to resume when invoked multiple times from the playModeStateChanged event
- Text input duplicates in the TextField when textField.isDelayed is set to true and typing with a Japanese keyboard layout
- “AssetDatabase.GetMainAssetTypeAtPath" returns the incorrect type when using a global namespace class with the same name as a Unity type
- Editor silently crashes when switching platforms when Meta XR Core SDK is imported
- Crash on Object::SetCachedScriptingObject when entering the Play Mode immediately after stopping asynchronous operations in the previous Play Mode session