Search Issue Tracker
The progress bar for signifying editor workload freezes the profiler win...
Recently after pulling trunk (2020.1.0a24) I captured some profiling data for the snapshot crawling process of the memory profiler. ... Read more
Editor window becomes uncloseable when the script creating it is removed...
Steps to reproduce: 1. Open new project 2. Create a script that opens an editor window (Or just use the example script from https://... Read more
DragAndDrop state is not cleanup after a drag
This bug was originally reported on the #pyshotgun-facebook channel. Basically the state of DragAndDrop is not properly reset after... Read more
[ConsoleWindow] Log filter buttons are not prioritized when narrowing/re...
How to reproduce: 1. Create and open a new project 2. Slowly resize the Console window horizontally (minimizing it) and observe the ... Read more
[Shadergraph] Closing tabs causes shadergraph windows docked to the same...
Problem reproduces in every version of the engine back to 2018. Problem reproduces in 2020.1 on SRP master (commit 8823d0532c) but w... Read more
Specific project Layout opens the Editor in two windows
Reproduction steps: 1. Open "1210706" project Expected Result: Single Editor window Actual Result: Two Editor windows Reproduced w... Read more
RootEditor predicate for GameObjects disables Drag and Drop in the Scene...
When creating a RootEditor predicate, if you try to override the inspector for GameObjects, drag and drop for all objects is disable... Read more
Hover effect in the Hierarchy window appears when selecting an asset in ...
How to reproduce: 1. Create a new project 2. Set Project Browser layout to Two Column 3. Select an asset at the top in the second co... Read more
[Scene View] Gizmo dropdown list button does not collapse the list once ...
The gizmo dropdown list button in Scene view and Game view does not collapse the list after expanding it. Clicking anywhere else clo... Read more
[Mac][Window Management] Windows of other Unity instances pop up while o...
While working on two instances of Unity of 2020.1.0a24 version, undocked windows of Unity instance running in the background pops up... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow