Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a24
Issue ID
1221229
Regression
Yes
[Mac][Window Management] Windows of other Unity instances pop up while operating current instance on playing the scene
While working on two instances of Unity of 2020.1.0a24 version, undocked windows of Unity instance running in the background pops up while operating current Unity instance. Refer the attached video
Steps to reproduce:
1) Create two Unity projects. Call them "first" and "second"
2) In first Unity instance, Window > Package Manager > Undock the window
3) In second instance > Press Play
Actual result: Undocked window of Package Manager of first Unit instance pops up while operating the second instance
Expected result: Windows of other instances should not pop up while operating current instance
Occurring on: 2020.1.0a24
Working fine on: 2020.1.0a23, 2019.3.2f1
Environment: Only on Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Label is not centered when using flex-direction: row
- Incorrect initial target position when the Skinning Editor's "Depth" parameter is adjusted on a bone which is set as the "Effector" parameter on the "Limb Solver 2D" Component
- The order of activation for Water Deformers and Foam Generators will cause water artefacts in the Player
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play mode on a specific project
- Crash on CachedWriter::Write when building a specific project with a default runtime TSS
This is a duplicate of issue #1221070