Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a23
Issue ID
1221432
Regression
Yes
The progress bar for signifying editor workload freezes the profiler window continously
Recently after pulling trunk (2020.1.0a24) I captured some profiling data for the snapshot crawling process of the memory profiler. While inside the Profiler Window I switched to the Timeline view and attempted to seek to frames 175-176. To my surprise the new progress bar meant to signify that the editor app is doing busy with some process started appearing over and over (mostly each time I'd get a window event for the profiler window) due to the time required for the profiler window to crunch it's data
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Object Picker takes the debounce time to load objects when Object Selector is set to Advanced search
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
defineskill
Feb 09, 2022 14:47
defineskill.com