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[Layout] Unable to close custom editor window when the script is missing
Steps to reproduce: 1) open attached project 2) create new unity project from menu (File>New Project>OK) 3) try closing the custom e... Read more
[Scene View] Gizmo dropdown list button does not collapse the list once ...
The gizmo dropdown list button in Scene view and Game view does not collapse the list after expanding it. Clicking anywhere else clo... Read more
Player resolution set to diplay resolution when calling Screen.SetResolu...
How to reproduce: 1. Open the attached project (ScreenSize.zip) 2. Make sure the "Sample Scene" is open and press Ctrl+B to build an... Read more
[ConsoleWindow] Log filter buttons are not prioritized when narrowing/re...
How to reproduce: 1. Create and open a new project 2. Slowly resize the Console window horizontally (minimizing it) and observe the ... Read more
[Context][Windows] Switching glcore->Other API results in error
Info: It seems on the first time glcore device deconstruction causes error. (Attached the video) Steps: 1. Open project. 2. Change ... Read more
Resolution switch fails and application crashes if monitor orientation i...
Preparing for repro: 1. Open "Screen resolution" setting on your machine 2. Set the orientation of the FIRST monitor to portrait 3.... Read more
Changing main monitor pushes floating editor windows to another, possibl...
Preparing machine for repro: 1. Two monitors 2. Make sure that first monitor is also main monitor Note: This isn't a requirement - ... Read more
Ubuntu - Clicking the scene camera button causes ArgumentException error
Pressing the Camera button via the scene toolbar produces the following error. ArgumentException: Getting control 0's position in ... Read more
Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce: 1. Open the attached project ("1221016.zip") 2. Use Shift + O to open the Window in the Scene View 3. Click on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic