Search Issue Tracker
Can't build the project on WebGL when using Generic Values for Scriptabl...
How to reproduce: 1. Open the attached "GenericValues" 2. Open the "SampleScene" scene 3. Click Build And Run 4. Observe the Console... Read more
[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile
Reproduction steps: 1. Open the attached project "VidTest.zip" 2. Build the Scene "VidTest" for WebGL 3. Host the Build on a server ... Read more
WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce: 1. Open the attached project "WebGLPerformanceTest.zip" 2. Open the "demoScene_free" Scene 3. Switch to the WebGL ... Read more
WebGL Input System interactions are delayed or played preemptively when ...
How to reproduce: 1. Open the user attached "HoldInteractionBug.zip" project 2. Build the project in WebGL (File -> Build Settings -... Read more
[WebGL] Directory.Move throws FileNotFoundException when used with ZipFi...
Reproduction steps: 1. Open the attached project "webglunziptestfixed.zip" 2. Open Build Settings (File > Build Settings...) 3. Swit... Read more
[WebGL][M1] Cut/Copy/Paste/Select hotkeys are wrong on MacOS when built ...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Type text in Text Field 4. Press Cmd-A to select full te... Read more
Instanced URP Shaders using Spherical harmonics variables causes long in...
How to reproduce: 1. Open the attached project "DrawMeshLongFirstCallURP.zip" 2. Open the "BrokenShaderScene" Scene 3. Open the Buil... Read more
Crash when closing UI element in WebGL build
Reproduction steps: 1. Open the user's attached project 2. Build it 3. Run the build and press 'i' a few times Expected result: The... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
Texture Importer Settings for WebGL does not list RGBA Half in the Forma...
Steps to reproduce: 1. Open the attached "WebGL-TextureFormat-Erase.zip" project 2. In the Project window select the Assets folder a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRenderer::UpdateSkinnedMeshes when interacting with the Editor in a specific Scene
- Packman: "My Assets" filters section doesn't rescale on filter sections collapse
- "DrawDepthNormalPrepass" exceptions are thrown in Editor when Ctrl key is held with specific renderer settings
- Script file name changes do not display in Editor when Compiler errors are present
- Sprites are not rotating with bones when the Sprite type is Unlit