Search Issue Tracker
[WebGL][macOS] Looping audio gets distorted and echoes when played over ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Build it for the WebGL Platform3. Host the built Playe... Read more
Editor crashes when switching to Console window after a failed WebGL bui...
How to reproduce:1. Open the attached project “ThreadsSupport.zip”2. Open “scene” Scene3. File > Build Settings > WebGL > S... Read more
[WebGL] Build fails if weGLThreadsSupport is enabled
How to reproduce:1. Open the attached project2. Make a WebGL build3. Inspect the Console window Expected result: The build process f... Read more
[WebGL] Request is still redirected when setting UnityWebRequest.redirec...
How to reproduce:1. Open the attached project's "case_1352501-Project.zip" Scene labeled "SampleScene"2. Open the "RedirectTest.cs" ... Read more
Input System detects PointerMove event after PointerDown events in WebGL...
Reproduction steps:1. Open the attached "BrowserInputBugRepro.zip" project2. Load "SampleScene" in the Assets/Scenes folder3. Enter ... Read more
[WebGL] WebGL broken with Oculus Browser because of glGetProcAddress
When a WebGL project build runs on Oculus Browser, it generates the errorError: Internal Unity error: gles::GetProcAddress("glRender... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more
[WebGL][Android] Compass does not work on Android WebGL
Reproduction steps:1. Open the attached user's project "MobileSensors.zip"2. Build for WebGL3. Use https://app.netlify.com for hosti... Read more
New Input System does not work in WebGL build
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Go to File > Build And Run3. Click the "D" key o... Read more
Lighting in WebGL build is darker than in Unity Editor
Reproduction steps:1. Open the user's attached "RallyPoint2 - 2021.2.zip" project2. Go to File > Build And Run3. In the WebGL bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning