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[WebGL] "TypeError: Atomics.wake is not a function" error is thrown when...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
UnityWebRequest on relative URLs throws an error when Exceptions are set...
How to reproduce: 1. Open attached project (link in the edit) 2. Go to Project Settings->Player->WebGL->Publishing Settings 3. Make ... Read more
[WebGL][UI Toolkit] Player crashes when using TextField
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
[WebGL] [Mobile] [iOS] when Analytics is enabled, "null is not an object...
Reproduction steps: 1. Create a new project 2. Enable Analytics in Services window 3. Build for WebGL and host it on a server (pytho... Read more
[WebGL] Nothing is rendered (the screen is black) in the Player when usi...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...
How to reproduce: 1. Open the attached project 2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing Settings... Read more
Project fails to load scene in WebGL due to lack of memory
Since the Memeory Allocation option was removed, the first Level of the 2D game kit will now not load any more for WebGL. The level ... Read more
[WebGL] User-Agent header is not unguarded when using UnityWebRequest
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a build for WebGL 3. Host the WebGL build 4. Op... Read more
[WebGL] Audio stutters/distorts when played for a while
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Listen to the played Audio fo... Read more
[Audio] "Cannot create FMOD" Error when importing 3D Game Kit project on...
This error now appears every time you enter Play mode and fails Build and Run for that project Repro steps: - make sure your build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser