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To reproduce: 1. Open project 2. Open scene "area 001" 3. Build to webGL with fast rebuild enabled. 4. Try to open in edge or mozill... Read more
-e: see title, almost none of them work correctly -repro: --build and run attached test scene --go through the listed states by but... Read more
Reproduction Steps: 1- Download attached project. 2- Build solution ResourceLoader. 3- Put built assembly(ResourceLoader.dll) into A... Read more
-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro: --buil... Read more
To reproduce: 1. Build and run attached project 2. Press on top left corner on "Trailer" button (it opens a mp4 video with AVPro as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform