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0
votes
By Design

Builds compiled with 'Fast rebuild' don't start on low system resources.

WebGL

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Dec 18, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open project2. Open scene "area 001"3. Build to webGL with fast rebuild enabled.4. Try to open in edge or mozilla (n... Read more

4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

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Jul 06, 2015

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Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more

0
votes
Fixed

Static Initialization Is Incorrect When Targeting WebGL (possibly, any I...

WebGL

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Apr 14, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open test.unity and press play (in editor) and take notice that there is a decimal on the last of second test ... Read more

0
votes
Fixed

Using GetCurrentMethod causes exceptions on WebGL

WebGL

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Feb 27, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open the attached project2. Build&Run on WebGL3. Press button4. It invokes GetCurrentMethod an... Read more

0
votes
Active

WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" ...

WebGL

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Feb 05, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce:1. Open the attached project user's project "WebGL-Resolution-Test.zip"2. Build and Run for WebGL3. Observe Playe... Read more

0
votes
Fixed

[safari] texture error with 9-slicing

WebGL

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Mar 08, 2016

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Version/s: 5.3.2f1

-e: the used textures have rendering errors but only in Safari -repro:--open attached attached project (Heroku file)--build project ... Read more

2
votes
By Design

[WebGL] realtime reflection probes don't work - only baked

WebGL

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Nov 04, 2015

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Version/s: 5.2.2f1

-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro:--build ... Read more

0
votes
Duplicate

[WebGL] Uncaught RangeError is thrown when opening mp4 video in WebGL build

WebGL

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Nov 07, 2016

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Version/s: 5.4.2f2

To reproduce:1. Build and run attached project2. Press on top left corner on "Trailer" button (it opens a mp4 video with AVPro asset... Read more

0
votes
Fixed

WebGL audio RAM usage is higher than in native JS

WebGL

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May 04, 2016

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Version/s: 5.3.4p4

To reproduce:1. Build project (WebGLAudioTest.zip)2. Run Build on Firefox3. Open about:memory in new tab4. Play sound in WebGL build... Read more

1
votes
Fixed

[WebGL] UTF input issues

WebGL

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Aug 12, 2015

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Version/s: 5.1.2p3

-e: when entering Russian/UTF characters they are not working in WebGL -repro:--import package attached with the bug edit--open test... Read more