Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.2f2
Issue ID
849188
Regression
Yes
[WebGL] Uncaught RangeError is thrown when opening mp4 video in WebGL build
To reproduce:
1. Build and run attached project
2. Press on top left corner on "Trailer" button (it opens a mp4 video with AVPro asset). It will lead to: Uncaught RangeError: Source is too large : Error
Reproducible: 5.4.3f1, 5.4.2f2, 5.4.1p2
Not reproducible: 5.4.1p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DisplayDialogComplex crashes with a long content string containg Cyrillic chars
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
Add comment