Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
854774
Regression
Yes
WebGL artifacts on Unistorm demo scene
WebGL artifacts on Unistorm demo scene
1. What happened
While playing one of demo scenes from UniStorm A$ package in WebGL, terrain blinks white when looking around. This appears to be a regression from 5.4.3p1. At least for default player settings - didn't try changing anything there.
2. How we can reproduce it using the example you attached
- Build WebGL player for 'Advanced UniStorm UI Control C#' scene (or see Web1 folder inside the project folder)
- Play
- Walk around and glance up/down/far-right/far-left
---> Terrain turns white for fractions of a second, but it happens quite often.
Video: https://oc.unity3d.com/index.php/s/N1Rm68dTXO8eXqw
The same scene looks OK in 5.4.3p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment