Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
854774
Regression
Yes
WebGL artifacts on Unistorm demo scene
WebGL artifacts on Unistorm demo scene
1. What happened
While playing one of demo scenes from UniStorm A$ package in WebGL, terrain blinks white when looking around. This appears to be a regression from 5.4.3p1. At least for default player settings - didn't try changing anything there.
2. How we can reproduce it using the example you attached
- Build WebGL player for 'Advanced UniStorm UI Control C#' scene (or see Web1 folder inside the project folder)
- Play
- Walk around and glance up/down/far-right/far-left
---> Terrain turns white for fractions of a second, but it happens quite often.
Video: https://oc.unity3d.com/index.php/s/N1Rm68dTXO8eXqw
The same scene looks OK in 5.4.3p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment