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Player throws an "RuntimeError: Overflow" error when loading
Reproduction steps: 1. Open "ProjectQuestIon.zip" project 2. Build for WebGL 3. Launch the Build 4. Click anywhere in the game wind... Read more
[Safari] Missing or broken sound device crashes WebGL application
Unity Version: 2017.1.1p3 Safari Version 10.1.2 (12603.3.8) Tested on and doesn't reproduce with Chrome, Chrome Canary & Firefox. ... Read more
WWW returned URL missing slashes (WebGL build)
1. Load up attached project (OC link in comments, file name "940942-UploadTest.zip") 2. Build for WebGL on at least two versions (on... Read more
[WebGL] Browser not detected correctly when checking device model in spe...
Browser model not detected correctly in Microsoft Edge and Opera To reproduce: 1. Open my attached project and build on WebGl 2. Tr... Read more
After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...
Reproduction steps: 1. Open the attached project "PlayScheduledBug.zip"; 2. Open the "Test" scene; 3. Build for WebGL (File -> Build... Read more
[WebGL] RuntimeError: integer result unrepresentable when AudioSource.pi...
Steps to reproduce: 1. Download and Open the project 2. Build&Run to WebGL 3. Observe the error in console Result: WebGL Player cra... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build and... Read more
[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...
How to reproduce: 1. Open the attached project ("case_1204734-UnityProject.zip") 2. Make a WebGL build 3. Modify the "Index.html" fi... Read more
[WebGL] CultureInfo throws an exception when Scripting Runtime Version i...
Steps: 1. Build and Run attached project ("WebRequestException.zip") Expected: Build runs, a response from the server ("done! 200")... Read more
WebAssembly built game does not work if WebGL Memory size is not multipl...
How to reproduce: 1. Create new empty project file 2. Switch to WebGL platform 3. In Player, Settings mark WebAssembly(experience) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection