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Particle System Trails are connected to the wrong particle after removin...
How to reproduce:1. Open project “PrototypeProjectileSystem.zip”2. Enter Play Mode3. Wait 20 seconds and observe the Game view Expec... Read more
GetTriggerParticles returns 0 every few frames when getting a number of ...
How to reproduce:1. Open the user’s attached project2. Open the “SampleScene” Scene (Assets > SampleScene)3. Select the “Particle... Read more
Particle System bounds computed incorrectly when shape set to SkinnedMes...
How to reproduce:1. Open the user's attached "PSBoundsShapeRepro.7z" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Pres... Read more
Width of Line Renderer becomes inconsistent when a 90 degree angle is fo...
How to reproduce:1. Open QA-supplied project2. Load scene "repro"3. Observe Scene view4. (Optional) Adjust the X coordinate of Eleme... Read more
ParticleSystem does not add all particles when a large number of Particl...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene” scene2. Enter Play mode3. Inspect the Cons... Read more
Billboard particles flip on their axis when viewing them from above
How to reproduce:1. Download and open the attached project2. Double-click on "CloudLevel" in the Hierarchy window3. In the game view... Read more
Particle System prefab color preview in prefab edit mode is different th...
Reproduction steps:1. Open the attached “IN-20349 particle system prefab.zip“ project2. Open “SampleScene” scene3. Select “IN-20349_... Read more
Number of Sub-Emitter particles is higher when Play Mode is on
How to reproduce:1. Open the user’s attached project2. Open the "sample" scene (Assets>sample)3. In the Hierarchy expand “subemit... Read more
TrailRenderer.GetPositions returns invisible points
How to reproduce:1. Open the user-attached project “TrailRenderer”2. Open the “Main” scene3. Enter the Play Mode4. Observe the lines... Read more
OnParticleSystemStopped() is not called if the Scene view camera and Gam...
Reproduction steps: Open the attached “ParticleBugProject” project Open the “Test Bug” scene Make sure the Scene view camera does no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default