Search Issue Tracker
Fixed in 2020.3.43f1
Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a20
Votes
0
Found in
2020.3.40f1
2021.3.11f1
2022.1.20f1
2022.2.0b11
2023.1.0a14
Issue ID
UUM-17027
Regression
No
ParticleSystem does not add all particles when a large number of Particle Systems exist in a scene
Reproduction steps:
1. Open the user’s attached project
2. Open “Assets/Scenes/SampleScene” scene
2. Enter Play mode
3. Inspect the Console window
Expected result: There are no errors in the Console window
Actual result: A ”SetParticles failed to add all particles \!\!\!” Error is thrown
Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14
Reproducible on: macOS 12.6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment