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0
votes
Fixed

Editor Crashes when particle system duration field is cleared after ente...

Visual Effects - Legacy

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Oct 28, 2020

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Version/s: 2019.4, 2020.1, 2020.1.6f1

Reproduction steps:1. Open user's attached project "ParticleSystemBug.zip" and scene "SampleScene"2. Enter Play Mode3. In Hierarchy ... Read more

0
votes
Fixed

Particle System doesn't get rendered into a Texture when using a Command...

Visual Effects - Legacy

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Nov 03, 2020

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Version/s: 2019.4, 2019.4.12f1, 2021.1

How to reproduce:1. Open the user's attached "URPCommandBufferParticle.zip" project2. Open the "TestScene" Scene3. Enter Play Mode4.... Read more

0
votes
Fixed

[Editor] MissingReferenceException when deleting a selected Particle Sys...

Visual Effects - Legacy

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Nov 24, 2020

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Version/s: 2021.1.0a3, 2021.1.0a5, 2021.2.0a1

Repro steps:1. Create a new particle system and select it2. Move in the scene view to make it active and press Delete to remove the ... Read more

0
votes
Fixed

[Android][Mali]Particle System loses its color and rotation properties w...

Visual Effects - Legacy

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Nov 23, 2020

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Version/s: 2018.4, 2018.4.27f1

Steps to reproduce:1. Open user's attached to project "ParticleInstancing.zip"2. Switch to Android3. Build it to Android Expected re... Read more

1
votes
Fixed

TexelSize is always 1 for Particle System's Renderer when using Shader G...

Visual Effects - Legacy

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Dec 01, 2020

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Version/s: 2019.4, 2020.2.0b13, 2021.1

How to reproduce:1. Open the user's attached "TexelSizeBug.zip" project2. Open the "Scene" Scene3. Enter Play Mode4. Observe the Spr... Read more

3
votes
Active

ParticleSystem.Simulate glitches when using a long time period with part...

Visual Effects - Legacy

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Mar 13, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's project2. Press Play Expected result: No particles are glitchyActual result: Third column's 60... Read more

0
votes
Fixed

Errors are thrown and Sub Emitter is not reparented when trying to repar...

Visual Effects - Legacy

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Jan 14, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1306311_Repro" project2. Open the "NewTest" Scene3. In the Hierarchy select the "NewA" GameOb... Read more

1
votes
Won't Fix

Old Particle System's Custom Data is used when SetParticles() is called ...

Visual Effects - Legacy

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Dec 16, 2020

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Version/s: 2018.4, 2018.4.29f1, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "Psys_Custom_Data_Issue.zip"2. Open the "Psys_Custom_Data_Bug" Scene3. Enter Play Mode4... Read more

0
votes
Fixed

[URP]Particles are not stretched according relative to Camera when Parti...

Visual Effects - Legacy

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Dec 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0f1, 2021.1

Steps to reproduce:1. Open the user's attached project "StretchedParticleBug.zip"2. Enter Play mode Expected results: Particles woul... Read more

0
votes
Fixed

[Shuriken] Unity Crashes when triggering a Null Subemitter

Visual Effects - Legacy

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Dec 20, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user attached project2. Open "Assets\Scenes\SampleScene"3. Press Play Expected result: A Null Reference E... Read more

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