Search Issue Tracker
Fixed
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2019.4
2020.1
2020.2
2020.2.0f1
2021.1
Issue ID
1302527
Regression
No
[URP]Particles are not stretched according relative to Camera when Particle System Render Mode is set to Stretched Billboard
Steps to reproduce:
1. Open the user's attached project "StretchedParticleBug.zip"
2. Enter Play mode
Expected results: Particles would fallow the camera movement (Up and down)
Actual results: Particles fly around randomly
Reproducible with: 2019.4.17f1(7.3.1), 2020.1.17f1(9.0.0-preview.14), 2020.2.2f1(10.2.2), 2021.1.0b1(10.2.2)
Note: There are two videos attached in the edit field. The video with red particles is the expected results and the yellow particles show actual results
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment