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5
votes
Duplicate

Particles flicker when using GPU Instancing

Visual Effects - Legacy

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Dec 21, 2021

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Version/s: 2020.3.23f1, 2021.2, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to the Game view and press the Play button... Read more

0
votes
Fixed

Particle System is stuttering in the editor when using Custom Data with ...

Visual Effects - Legacy

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create a new URP project2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder3. Se... Read more

0
votes
Fixed

[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...

Visual Effects - Legacy

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Jan 21, 2020

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Version/s: 2019.3.0a3, 2020.1.0a1, 2020.1.0a20

Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more

0
votes
Won't Fix

Particle System Burst Emission timing is not consistent

Visual Effects - Legacy

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Dec 05, 2019

-

Version/s: 2019.3.0b12, 2020.1

Reproduction steps:1. Open Project in "case_1203219-ParticleTest.zip"2. Notice Particle System's settings3. Enter Play Mode Expected... Read more

0
votes
Fixed

TrailRenderer's Normals are facing same direction when its Alignment is ...

Visual Effects - Legacy

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Dec 06, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "TrailNormalTest"2. Move the "Trail" GameObject around in the Scene3. ... Read more

0
votes
Duplicate

Crash while instantiating multiple GameObjects with Particle Systems att...

Visual Effects - Legacy

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Nov 19, 2019

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Version/s: 2019.3.0a1, 2019.3.0b8, 2020.1.0a1

How to reproduce:1. Open use attached project "FPS Test.zip"2. Enter Play mode3. Shoot at the ground using the left mouse button Exp... Read more

0
votes
Fixed

ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...

Visual Effects - Legacy

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Dec 26, 2019

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Version/s: 2019.1.0a8, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the project "case_1207764-particleSystem"2. Open the scene "SampleScene"3. Select the GameObject "Particle ... Read more

3
votes
Fixed

Crash on ParticleSystem::EndUpdateAll() when exiting Play mode while a P...

Visual Effects - Legacy

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Dec 18, 2019

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce:1. Open the attached project '1206498.zip'2. Open 'Main Menu (Console)' scene3. Enter Play mode4. Exit it-- observe... Read more

0
votes
Fixed

[Particles] "ParticleSystem.GetTrails()" API forces "GC.Alloc" calls

Visual Effects - Legacy

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Jan 11, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached "ParticlesTrailSample" project2. Open the "SampleScene" Scene3. Open the Profiler window (Wi... Read more

6
votes
Won't Fix

Trail's starting point is incorrect when it's rendered with BakeTrailsMe...

Visual Effects - Legacy

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Sep 25, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "issue"2. Enter the Play Mode3. In the Game View, observe the trails E... Read more

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