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0
votes
By Design

ParticleSystem.main.startSizeMultiplier doesn't scale ParticleSystem.mai...

Visual Effects - Legacy

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open project "case_1377646.zip" 2. Enter "SampleScene" Scene 3. Select GameObject "Particle System" from the Hi... Read more

2
votes
Fixed

Assertion failed thrown when running Particle System with Texture Sheet ...

Visual Effects - Legacy

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Make sure that 'Poison Area/Green Clou... Read more

0
votes
Fixed

Particle System uses incorrect Transform Matrices for Motion Vectors whe...

Visual Effects - Legacy

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.22f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Game... Read more

1
votes
Fixed

Particles are played at the wrong FPS when the particle's texture sheet ...

Visual Effects - Legacy

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Oct 18, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b16, 2022.1

How to reproduce: 1. Open project "ParticleBug.zip" 2. Enter "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hierarchy win... Read more

0
votes
Fixed

Context menu does not pop up when right-clicking Particle System Rendere...

Visual Effects - Legacy

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Oct 11, 2021

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Version/s: 2020.3.12f1, 2021.1.9f1, 2021.2.0a18, 2021.2.0b15, 2022.1

How to reproduce: 1. Open the attached project (ParticleRendererTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy windo... Read more

1
votes
Fixed

Particle System trail becomes longer after time progression

Visual Effects - Legacy

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Oct 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user's the attached project 2. Select Game View and start the Game 3. Press "A" Expected results: Part... Read more

1
votes
Fixed

LineRenderer is not drawn if the length is 0.003162 or less

Visual Effects - Legacy

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Sep 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the project "LineRendererReport.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hie... Read more

0
votes
Fixed

Particle System is stuttering in the editor when using Custom Data with ...

Visual Effects - Legacy

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create a new URP project 2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder 3.... Read more

0
votes
Fixed

Material isn't assigned back on Particle Trails when disabling and enabl...

Visual Effects - Legacy

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Sep 06, 2021

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Version/s: 2019.4.20f1, 2020.1.0a24, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

Reproduction steps: 1. Open the attached project "trail_sample.zip" 2. Open the "SampleScene" Scene 3. Select "Particle" GameObject ... Read more

1
votes
Fixed

Particle System moves slower in Play mode when Particle System Force Fie...

Visual Effects - Legacy

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Sep 16, 2021

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Version/s: 2019.4.23f1, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Scene" and select the "Particle System" GameObject in the Hi... Read more

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