Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
0
Found in
2020.3.12f1
2021.1.9f1
2021.2.0a18
2021.2.0b15
2022.1
Issue ID
1372195
Regression
Yes
Context menu does not pop up when right-clicking Particle System Renderer module
How to reproduce:
1. Open the attached project (ParticleRendererTest.zip)
2. Open scene Scenes/SampleScene
3. In the Hierarchy window, select the GameObject "Particle System"
4. In the Inspector view, under the Particle System component, right-click any of the modules (Emission, Shape...) except for Renderer
5. Right-click the Renderer module
Expected result: a context menu appears after right-clicking each module, including Renderer
Actual result: no context menu appears after right-clicking the Renderer module
Reproducible with: 2020.3.12f1, 2020.3.20f1, 2021.1.9f1, 2021.1.25f1, 2021.2.0a18, 2021.2.0b16, 2022.1.0a12
Not reproducible with: 2019.4.31f1, 2020.3.11f1, 2021.1.0a1, 2021.1.8f1, 2021.2.0a1, 2021.2.0a17
Notes: a NullReferenceException error is thrown when right-clicking the Renderer module from Editor versions 2020.3.12f1 through 2020.3.15f1, and 2021.1.9f1 through 2021.1.14f1, but not on other versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a15
Resolution Note (fix version 2021.2):
Fixed in 2021.2.4f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.28f1