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0
votes
Fixed

Context menu does not pop up when right-clicking Particle System Rendere...

Visual Effects - Legacy

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Oct 11, 2021

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Version/s: 2020.3.12f1, 2021.1.9f1, 2021.2.0a18, 2021.2.0b15, 2022.1

How to reproduce: 1. Open the attached project (ParticleRendererTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy windo... Read more

1
votes
Fixed

Particle System trail becomes longer after time progression

Visual Effects - Legacy

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Oct 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user's the attached project 2. Select Game View and start the Game 3. Press "A" Expected results: Part... Read more

1
votes
Fixed

LineRenderer is not drawn if the length is 0.003162 or less

Visual Effects - Legacy

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Sep 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the project "LineRendererReport.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hie... Read more

0
votes
Fixed

Particle System is stuttering in the editor when using Custom Data with ...

Visual Effects - Legacy

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create a new URP project 2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder 3.... Read more

0
votes
Fixed

Material isn't assigned back on Particle Trails when disabling and enabl...

Visual Effects - Legacy

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Sep 06, 2021

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Version/s: 2019.4.20f1, 2020.1.0a24, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

Reproduction steps: 1. Open the attached project "trail_sample.zip" 2. Open the "SampleScene" Scene 3. Select "Particle" GameObject ... Read more

1
votes
Fixed

Particle System moves slower in Play mode when Particle System Force Fie...

Visual Effects - Legacy

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Sep 16, 2021

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Version/s: 2019.4.23f1, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Scene" and select the "Particle System" GameObject in the Hi... Read more

0
votes
Fixed

Particles are not detecting 2D Colliders when "Is Trigger" is on

Visual Effects - Legacy

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce: 1. Open the project "UIToolkit Bug.zip" 2. Select "2D Trigger" in the Hierarchy 3. Enter the Play Mode 4. Switch "... Read more

0
votes
Fixed

ParticleSystem.ColliderData.GetCollider returns null when a Collider is ...

Visual Effects - Legacy

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Aug 08, 2021

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Version/s: 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "1356510.zip" project 2. Open the "ReproductionScene" Scene 3. Enter the Play Mode 4. Go to... Read more

1
votes
Fixed

Editor crashes when inspecting Serialized Field ParticleSystem variable ...

Visual Effects - Legacy

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Jul 29, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "PS_Crash.zip" 2. Open "TestScene" Scene 3. Open "TestPS.cs" script in Visual Studio ... Read more

0
votes
Fixed

Particle system does not Emit until a Fixed Timestep has passed

Visual Effects - Legacy

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Press Pause 3. Press Play 3. Step frame by frame 4. Exit Play mode 5. Change th... Read more

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