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0
votes
Fixed

ParticleSystem.Emit() ignores timeline when using startColor gradient or...

Visual Effects - Legacy

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Jul 31, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open user-supplied project 2. Load scene "TestScene" 3. Enter Play mode 4. Observe the Game view Expected resu... Read more

0
votes
Fixed

[Particle System] Flip U/V settings ignored after enabling Custom Vertex...

Visual Effects - Legacy

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Oct 23, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open the attached project "vertexFlip.zip" 2. Open scene "uv" 3. Make sure that Particle System > Renderer > Cu... Read more

4
votes
Fixed

Setting Scaling mode to Hierarchy when Particle System or Parent is scal...

Visual Effects - Legacy

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Jun 21, 2017

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Version/s: 2017.1.0b10

Steps to reproduce: 1. Open attached Unity Project "923170-Portal_Test.zip" 2. Load scene "Scenes\default" 3. Enter Play mode. Exp... Read more

4
votes
Fixed

TLS ALLOCATOR ALLOC_TEMP_THREAD error caused by particle systems

Visual Effects - Legacy

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Dec 22, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Download and open the attached project 2. Drag the Fireworks prefab into the scene 3. Observe the console Ex... Read more

0
votes
By Design

Particles are ignoring Masking options when using a Mask

Visual Effects - Legacy

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Nov 24, 2017

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Version/s: 2017.1.2p2

To reproduce: 1. Open user's project 2. In Hierarchy window select PS 3. In Scene window, press Simulate Expected: particles are vi... Read more

0
votes
Fixed

Particle system with mesh renderer and alignment set to "View" turns the...

Visual Effects - Legacy

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Oct 10, 2017

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Version/s: 2017.1.1p4

To reproduce: 1. Open project attached by the user 2. Open Test scene and enter play mode 3. Notice that mesh on the right is turned... Read more

0
votes
Fixed

[3D Rotation] Velocity align along with 3D start rotation and transform ...

Visual Effects - Legacy

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Nov 20, 2017

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Version/s: 2017.3.0b10

Repro steps: 1. Open Scene1 from the attached project. 2. If it's not already previewing, select Pulse Effect in the hierarchy to m... Read more

0
votes
Fixed

[Emission] m_Bursts.Array.data[0].countCurve.scalar has disappeared! whe...

Visual Effects - Legacy

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Nov 10, 2017

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Version/s: 2017.2, 2017.2.0p2

Repro steps: 1. Open Scene1 from the attached project (or create a new particle system, add a burst, and set bust to curve). 2. Sel... Read more

0
votes
Fixed

[Emission] Sub Emitters with rate over distance keep emitting after thei...

Visual Effects - Legacy

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Sep 11, 2017

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Version/s: 2017.2.0b11

Repro steps: 1. Open Scene1 from the attached project 2. Preview the particle system by selecting it in the hierarchy. 3. Observe ho... Read more

0
votes
Fixed

Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute

Visual Effects - Legacy

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Dec 04, 2017

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Version/s: 2017.2.0p2, 2017.2.0b1

Steps to reproduce: 1. Open attached project "Crash.zip" 2. Make sure the active scene is "Prologue" 3. Enter Play mode Actual resu... Read more

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