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[Mac] Unity Crashes on loading when Particles Shape property is set to Mesh
How to reproduce:1. Download my attached project "TestParticles.zip"2. Open that project Expected result: The project opensActual re... Read more
[Improved Prefab] Override indicator won't show when the "Renderer" Modu...
Note: Bug reported against Improved Prefabs build but underlying issue is an old one: That the Renderer module header doesn't go thr... Read more
Particle system's position cannot be changed *visually* when simulation ...
How to reproduce:1. Open attached project ("case_1052381_particles.zip")2. Press Play Expected result: Particle System spawns where ... Read more
[Particle System] Editor freezes when assigning a nested Particle System...
How to reproduce:1. Open the user's attached "1308968_Repro.zip" project2. Open the "SampleScene" Scene3. Expand the "Particle Syste... Read more
Applying vertex stream layout to a particle system does not work in Pref...
How to reproduce:1. Open the attached "VertexStreamsPrefab.zip" project2. In the Project window, open the "Rain" prefab3. In the Ins... Read more
Silent crash when setting MinMaxCurve in VelocityOverLifetimeModule for ...
How to reproduce:1. Open attached project2. Open Main Scene3. Enter the Play Mode Reproducible with: 2017.4.30f1, 2018.4.4f1, 2019.1... Read more
Two Particle systems are not synchronized when the second Particle Syste...
How to reproduce:1. Open the user-attached project “FireParticleSystemBug”2. Open the “FireCantIdentical” scene3. Enter the Play Mod... Read more
Trees and Particles behave oppositely while being affected by a Spherica...
How to reproduce:1. Open the project attached by the user (SphericalWindZoneBug.zip)2. Open the "SampleScene" Scene3. Enable the "Di... Read more
[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...
How to reproduce:1. Open the attached project "case_1051422.zip"2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (If... Read more
Particle System Min/Max Particle Size params are applied incorrectly whe...
Steps to reproduce:1. Open User-attached project2. Open Scene ("PlasmaExplosionText")3. Alternate between "FullSize" and "SmallSize"... Read more
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