Search Issue Tracker
[Mac] Unity Crashes on loading when Particles Shape property is set to Mesh
How to reproduce: 1. Download my attached project "TestParticles.zip" 2. Open that project Expected result: The project opens Actua... Read more
[Improved Prefab] Override indicator won't show when the "Renderer" Modu...
Note: Bug reported against Improved Prefabs build but underlying issue is an old one: That the Renderer module header doesn't go thr... Read more
Particle system's position cannot be changed *visually* when simulation ...
How to reproduce: 1. Open attached project ("case_1052381_particles.zip") 2. Press Play Expected result: Particle System spawns whe... Read more
[Particle System] Editor freezes when assigning a nested Particle System...
How to reproduce: 1. Open the user's attached "1308968_Repro.zip" project 2. Open the "SampleScene" Scene 3. Expand the "Particle Sy... Read more
Applying vertex stream layout to a particle system does not work in Pref...
How to reproduce: 1. Open the attached "VertexStreamsPrefab.zip" project 2. In the Project window, open the "Rain" prefab 3. In the ... Read more
Silent crash when setting MinMaxCurve in VelocityOverLifetimeModule for ...
How to reproduce: 1. Open attached project 2. Open Main Scene 3. Enter the Play Mode Reproducible with: 2017.4.30f1, 2018.4.4f1, 20... Read more
Particle System does not update the referenced Sprite when changing PPU ...
Reproduction steps: 1. Open the project from the attached file "1249923.zip" 2. Open the SampleScene and select "Particle System" in... Read more
Trees and Particles behave oppositely while being affected by a Spherica...
How to reproduce: 1. Open the project attached by the user (SphericalWindZoneBug.zip) 2. Open the "SampleScene" Scene 3. Enable the ... Read more
[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...
How to reproduce: 1. Open the attached project "case_1051422.zip" 2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (... Read more
Particle System Min/Max Particle Size params are applied incorrectly whe...
Steps to reproduce: 1. Open User-attached project 2. Open Scene ("PlasmaExplosionText") 3. Alternate between "FullSize" and "SmallSi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A Console error is not handled correctly when using #pragma kernel with the Kernel name not provided
- L(a,b) expression in float fields has erratic behaviour when ordering due to using instanceID as an index
- InvalidOperationException is thrown when switching to a custom Debug Draw Mode in Scene View
- [Android][Vulkan] Skybox and Environment effects flicker in the Player when using the Vulkan Graphics API
- "Shortcuts conflict" warning pops up when the shortcuts are different ("Shift + Mouse 2" and "Mouse 2")