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[Backport] [VideoPlayer] Buffer overflow warnings when we start playing ...
How to reproduce:1. Open the attached project2. Open and play Far Plane scene. Video will start playing3. Press "PlaybackSpeed" butt... Read more
[Undo] Transcode checkbox gets undone together with any of the child che...
How to reproduce:1. Open the attached project "undoTrunk.zip"2. Select the mp4 file named "video" in the Project window3. Check "Tra... Read more
Errors are spammed in the Console upon opening imported video in the Ins...
How to reproduce:1. Create a new Unity project2. In File > Build Settings, make sure that Target Platform is set to Universal Win... Read more
[macOS] VideoPlayer.clockTime gets stuck for a few frames when starting ...
Reproduction steps:1. Open attached project "VideoPlayer_Bug_Report" and load Scene "VideoScene"2. Enter Play Mode3. In the Game win... Read more
Unity crashes on "-[AVFoundationMediaLoader GetNumAudioChannels:]" when ...
Repro steps:1. Open QA attached project "repro_1104510"2. Create an empty GameObject3. Add a VideoPlayer Component to it4. Attach th... Read more
[Editor] [Android] VideoPlayer fails to play a VP8 video with alpha abov...
Steps to reproduce: 1) Download attached project and open in Unity2) Open 'Test' Scene3) Make sure platform is set to Android in Bui... Read more
[VideoPlayer] H264 videos don't loop on Samsung Galaxy S3 when Render Mo...
How to reproduce:1. Download the attached project2. Build and run on Android device3. Video starts playing (loop is enabled)Result: ... Read more
[iOS] Memory leak when playing multiple videos simultaneously
How to reproduce:1. Open the attached Project "video_leak_sample_2.zip"2. Build and Run the Scene "SampleScene" on iOS3. In Xcode, o... Read more
[Video] Spatial Blend in AudioSource is always impacted by distance when...
How to reproduce:1. Open the attached project2. Play Far Plane scene3. Make sure Audio Source Spatial Blend is set to 04. Click play... Read more
[VideoPlayer] Editor paused state is not getting reset properly while pl...
Paused state of the editor is not getting reset properly when we stop the editor from playing. When we try to play the video the nex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS