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[VCS] [Perforce] Changing file name capitalization for assets that are a...
How to reproduce: 1. Create a new project in your preferred workspace 2. Open it and connect it to Perforce 3. Create a new material... Read more
[VCS] The changeset description only displays up to 30 characters in the...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Open the Version Cont... Read more
[VCS] Reverting the manifest.json file does not lock the Editor until th...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Submit the initial pr... Read more
[Perforce] Fatal crash when using Provider.Revert on unchanged scenes an...
How to reproduce: 1. Add the attached repro project to your preferred remote workspace and open it 2. Connect it to Perforce 3. Subm... Read more
"Version Control Check Out Failed" Dialog is black when an exclusively c...
How to reproduce: 1. Create a new project and connect it to perforce 2. Make sure the "Overwrite Failed Checkout Assets" option in P... Read more
UnityYAMLMerge generates an empty prefab when merging a custom prefab wi...
How to reproduce: 1. Download the attached 'files-1258865.zip' files 2. Run the 'bug.bat' batch file 3. Open the generated 'right.pr... Read more
UnityYAMLMerge does not respect EditorSettings.serializeInlineMappingsOn...
How to reproduce: 1. Extract the attached project named "BUG_YamlMerge.zip" 2. Open SceneLeft.unity with a text editor (Located in t... Read more
UnityYAMLMerge does not work with with TortoiseSVN
Reproduction steps: 1. Open attached project "SmartMerge_TestSetup.zip" in version that's to be tested 2. Setup UnityYAMLMerge (http... Read more
[Perforce] Unnecessary checkout for .dll files when Reimporting them in ...
How to reproduce: 1. Open a new project 2. Add the attached "MeshExtension.dll" to the Assets folder 3. Create a Perforce stream for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects