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[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more
[VCS] Folder .meta files cannot be checked out through the Project Windo...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new folder and ... Read more
[VCS] Pulled empty folder .meta files are automatically deleted after pu...
How to reproduce:- User 1 with an empty folder runs Unity which creates a .meta file.- User 1 commits and pushes the .meta file.- Us... Read more
[VCS] Reverting the manifest.json file does not lock the Editor until th...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Submit the initial proje... Read more
[VCS] The changeset description only displays up to 30 characters in the...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the Version Control... Read more
[VCS] Project Settings asset is automatically checked out when closing t...
How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more
RevertIsValid with the RevertMode.Unchanged returns true for modified as...
How to reproduce:1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace2. Submit the initial proj... Read more
[VCS] No assets are submitted using Provider.Submit when there's at leas...
How to reproduce:1. Add the attached project ("Reports.zip") to your preferred workspace2. Open it and connect it to Perforce3. Subm... Read more
[VCS] No assets are submitted when there's at least one locked remote as...
How to reproduce:1. Add the attached project ("Reports.zip") to your preferred workspace2. Open it and connect it to Perforce3. Subm... Read more
[VCS] Only the asset files are submitted when using Provider.Submit on f...
How to reproduce:1. Add the attached project ("Provider.Submit Folder.zip") to your preferred workspace and open it2. Connect it to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered