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UnityYAMLMerge duplicates list elements when there are changes on both s...
Reproduction steps: Download and extract the “IN-139130” project folder Open a new Terminal window at the “IN-139130/MergeTests“ fol... Read more
[Version Control] Perforce & Plastic SCM plugins cause Editor slowdown
Steps to repro 1) Set up Perforce server on network (Plastic SCM not tested)2) Set up Perforce client (P4V) on local machine, connec... Read more
[VCS] Perforce support missing scene checkout the first time an inspecte...
When using Unity Perforce support, some changes to the scene file which cause it to be dirtied do not check the file out from Perfor... Read more
MINOR: Window->Version Control opens window named Versioning
Window->Version Control opens window named Versioning Expected result: Clicking Version Control opens "Version Control" windowAct... Read more
Can not disable p4 version control in a project when connection to a p4 ...
Can not disable p4 version control in a project when connection to a p4 server is down. All inspectors are disabled. Read more
[OSX][CacheServer] Cache server is providing incorrect texture assets fo...
Steps to reproduce: 1. Download the attached project2. Launch Cache Server3. Enable 'Cache Server' usage in Unity Preferences (addre... Read more
[Perforce] "Invalid AssetDatabase path" warnings when files outside of p...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
Delete Empty Changeset option should be disabled for non-empty changesets
With a P4 project, save a changeset containing one or more files in the Outgoing changes. Right click on it and notice the Delete Em... Read more
Creating identical scene always outputs different .unity file
Steps to reproduce:1. Open user attached project2. Start a new scene3. Go to top menu and click Test/Create Scene A4. Save the scene... Read more
Cache server with large size limit (i.e. 300GB) crashes once or twice a ...
Reproduction Steps:1. Run Cache server with size limit over 300GB2. Run it for a month or so3. After some time it will start to cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected