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Unity can't locate P4Merge if it's installed on another drive than the OS
Steps to reproduce: 1. Install P4Merge on a different drive than the OS, for example Windows on C:\ and P4Merge on D:\ 2. Open Unity... Read more
Re-enabling version control and selecting top menu Assets>Version Contro...
Steps to reproduce: 1. Setup perforce and create new project 2. Enable perforce VCS in editor 3. Reimport all 4. In top menu, go As... Read more
Assets>Version Control submenu in top menu doesn't appear until forcing ...
Steps to reproduce: 1. Setup perforce and create new project 2. Setup perforce connection in editor 3. Open Assets menu in top menu... Read more
[VCS] Provider operations should allow working on files outside of project
VersionControl.Provider operations (checkout, add, ...) today only work on paths that are known to the asset database & are versione... Read more
Editor sometimes doesn't detect Prefab changes when project is updated ...
How to reproduce: 1. Contact me for the project, or setup SVN on a project with Prefabs and Settings 2. On computer one, make a chan... Read more
[VCS] Asset which has binary TerrainData as sub-asset shows up as text i...
Steps to reproduce: 1. Setup perforce server and workspace 2. Move attached TerrainTest project to workspace and open it using edit... Read more
[VCS] Adding Probuilder package while under version control throws API U...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Add the Probuilder Pa... Read more
Creating identical scene always outputs different .unity file
Steps to reproduce: 1. Open user attached project 2. Start a new scene 3. Go to top menu and click Test/Create Scene A 4. Save the s... Read more
[VCS] Changelist Selection highlight is much more darker than in linear ...
Steps to reproduce: 1. Create new project 2. Enable VCS 3. Switch to linear space 4. Open Version Control window and select changes... Read more
[PlasticSCM] Assets folder marked for add doesn't appear in Outgoing tab...
Steps to reproduce: 1. Create new project and enabled PlasticSCM 2. Open outgoing tab of Version Control window and submit changes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow