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URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more
Visual artifacts in a play mode after upgrading project to 2022.1.0b1
How to reproduce: 1. Open attached Unity project 2. Load Level1 Scene 3. Enter Play mode 4. Drag cards to the battle area Expected ... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more
Depth Mask is not receiving "Global Post Process" effects
How to reproduce: 1. Open project "Broken_DepthMask.zip" 2. Make both Scene and Game windows visible 3. Select "MainCameraRig" in th... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps: 1. Open the attached Unity project "FlickeringIssue.zip" 2. Navigate to the Scene folder and open the "InLight.u... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps: 1. Open the attached Unity project "Issue.zip" 2. Go to Assets > Scenes and open the "SampleScene.unity" Scene 3... Read more
[Metal] Incompatible texture type [MTLTextureType2D] warning spam on URP...
How to reproduce: 1. Open attached project 2. Open Start Menu scene 3. Click Host game, next Scene should load 4. Observe Console E... Read more
"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Press the "D" key and select "NovaMissileSoftBlue" 4. Le... Read more
GameObject light limits are affected by non-effective Light Layer
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/BreakLightLayers 3. In the Hierarchy window, double-click... Read more
[iOS] Overlay Canvas is not rendered if Overlay Camera's "Clear Depth" i...
How to reproduce: 1. Open project "ClearDepthTest.zip" 2. Go to the Build Setting and build for iOS 3. Deploy project to the device ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow