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Fixed in 2022.2.X

Fixed in 2021.2.X, 2022.1.X



Found in




Issue ID




[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights when Android Platform is selected in the Build Settings

URP Features


Reproduction steps:
1. Open the attached Unity project ""
2. Navigate to the Scene folder and open the "InLight.unity" Scene
3. Go to File > Build Settings and select Android Platform
4. In the Scene view use a mouse wheel to zoom in, zoom out or right-click the mouse and move around
5. Observe the Scene view

Expected result: The objects in the Scene view do not flicker
Actual result: The objects in the Scene view start to flicker

Reproducible with: 2021.2.0b14, 2021.2.7f1, 2022.1.0b2
Not reproducible with: 2019.2.34f1, 2020.3.25f1, 2021.1.28f1, 2021.2.0b13

- The issue is only reproducible on MacOS
- Issue is not reproducible when there are multiple Directional Lights, Point Lights or Area Lights created
- Issue is not reproducible when Mac Standalone is selected in the Build Settings

  1. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0b10

  2. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.14f1

Comments (1)

  1. HAL-JP

    Jan 16, 2022 00:25

    In 2021.2.8f1, the same symptoms can be seen on the iOS platform.

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