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Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce:1. Open project “Bug.zip”2. Open “Rotoscope” Scene (Assets > Files > Rotoscope)3. In the Project window selec... Read more
[URP][Android] Graphics memory loads appear each time before rendering t...
Reproduction steps:1. Open the attached user's project "UI-Perfomance.zip"2. Build for Android (refer to the additional configuratio... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce:1. Open project "URP_LightTest.zip"2. Go to the Build Settings3. Change target Platforms between "Standalone" and "... Read more
Light artifacts appear on GameObjects when using multiple Directional an...
Reproduction steps:1. Open the attached project "Lights.zip"2. Open the SampleScene3. Observe the Scene view Expected result: No art... Read more
[URP][XR][Oculus] RenderFeature does not render objects when Event is se...
How to reproduce:1. Open the attached project "URP_SRP Test.zip"2. Make sure in the "ForwardRenderer.asset" Renderer Features Event ... Read more
Material/Prefab Preview window view is black/gray when using a custom Li...
Reproduction steps:1. Open the user's attached project2. In the Project window, select the "Custom_Lit" Material (Assets > Scenes... Read more
[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...
How to reproduce:1. Open URP project2. Set platform to iOS3. Enable “Development Build” property in Build Settings4. Build & Run... Read more
[URP] _ProjectionParams.x with Overlay rendering
Wrong _ProjectionParams.x is leading to inverted ScreenPosition in raw mode from shaderGraphStep to repro:- Import Repro_Overlay_Iss... Read more
"Fix Now" button in the Particle System's Material does nothing when the...
How to reproduce:1. Open the attached project "Test1.zip"2. Open Assets/Scenes/SampleScene.unity3. Select SampleScene>Particle Sy... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom