Search Issue Tracker
GameObject light limits are affected by non-effective Light Layer
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/BreakLightLayers 3. In the Hierarchy window, double-click... Read more
A multisampled texture being bound to a non-multisampled sampler errors ...
Reproduction steps: 1. Download and open the attached "DE URP 12.1.1.zip" project 2. Open the "Bug Test" scene 3. Select the "Main ... Read more
[iOS] Overlay Canvas is not rendered if Overlay Camera's "Clear Depth" i...
How to reproduce: 1. Open project "ClearDepthTest.zip" 2. Go to the Build Setting and build for iOS 3. Deploy project to the device ... Read more
URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce: 1. Open the attached project (SimpleLitBroken.zip) 2. Open the "Repro" scene 3. Note which cubes are rendered and ... Read more
[2D] [URP] Warning message in Game View when using Post Processing on a ...
Reproduction steps: 1. Open attached project "ReproProject" 2. Open "SampleScene" Scene in the Scenes folder 3. Open Game View 4. In... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps: 1. Open the attached Unity project "Issue.zip" 2. Go to Assets > Scenes and open the "SampleScene.unity" Scene 3... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps: 1. Open the attached Unity project "FlickeringIssue.zip" 2. Navigate to the Scene folder and open the "InLight.u... Read more
Depth Mask is not receiving "Global Post Process" effects
How to reproduce: 1. Open project "Broken_DepthMask.zip" 2. Make both Scene and Game windows visible 3. Select "MainCameraRig" in th... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more
Decal is not displayed when Fog is enabled
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> Rendering -> Lighting 4. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled