Search Issue Tracker
[URP] Motion blur applies on non-moving cameras when using different Vol...
Reproduction steps:1. Open user-submitted project2. Open Game View Tab Expected result: Motion Blur is not applied to either of the ... Read more
[URP] CommandBuffer warnings thrown while debugging Depth Overlays with ...
How to reproduce:1. Create new URP project2. Open Rendering Debugger from Window>Analysis3. In side panel select Rendering4. Set ... Read more
Canvas with Render Mode "Screen Space - Camera" is not rendered when Len...
How to reproduce:1. Open the attached project "LensFlareTest"2. In the Hierarchy window click on "Point Light -- Lens Flare is attac... Read more
[iOS] [URP] Inconsistent light reflections when light intensity is above...
Reproduction steps:1. Download and open the attached "iOS Lights" project2. Build and deploy the project to iOS3. Observe the light ... Read more
[URP] Light artifact is present from a certain angle when Light Near Pla...
Reproduction steps:1. Open the user's project2. Play the "Empty" scene Expected result: There are no artifactsActual result: There i... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps:1. Open the attached Unity project "FlickeringIssue.zip"2. Navigate to the Scene folder and open the "InLight.uni... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps:1. Open the attached Unity project "Issue.zip"2. Go to Assets > Scenes and open the "SampleScene.unity" Scene3... Read more
[2D] [URP] Warning message in Game View when using Post Processing on a ...
Reproduction steps:1. Open attached project "ReproProject"2. Open "SampleScene" Scene in the Scenes folder3. Open Game View4. Inspec... Read more
URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more
[iOS] Overlay Canvas is not rendered if Overlay Camera's "Clear Depth" i...
How to reproduce:1. Open project "ClearDepthTest.zip"2. Go to the Build Setting and build for iOS3. Deploy project to the device4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed