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[UWP] Build is not launched when focused to other program while doing bu...
How to reproduce:1. Create a new project2. Switch to UWP3. From Menu Toolbar select File -> Build and run4. Focus on some other p... Read more
[UWP] build Crashes when trying to switch Scene
How to reproduce:1. Open the attached project (link in description)2. Build and run to UWP3. Open built the solution in Visual Studi... Read more
PhotoCapture has a very low framerate
How to reproduce:1. Open the attached "Project.rar" project2. Switch to UWP3. Enter the PlayMode4. Press "Start Capture" Expected re... Read more
Windows Store publishing fails due to certificate error
How to reproduce:1. Create a new project2. Build to UWP3. Open the Visual Studio studio solution4. Click on Project -> Publish -&... Read more
[UWP] Crash with "Exception thrown at 0x00007FFFC01D7984 (UnityPlayer.dl...
How to reproduce:1. Open the attached project "openurl.zip"2. Build And Run the project (File>Build And Run)3. Press the button i... Read more
[UWP] set_selection throws ArgumentOutOfRangeException
How to reproduce:1. Open the attached "Keyboard.zip" project2. Build to UWP3. Open the solution in Visual Studio -> Deploy it to ... Read more
[UWP] Failed to copy PDB error appear when building solution with Master...
Reproduction steps:1. Open the attached project ("test-uwp-master-ltcg.zip")2. Switch to the UWP platform3. Tick "Copy PDB files"4. ... Read more
[UWP] HoloLens TouchScreenKeyboard closes ~4 seconds after focusing TMP ...
When selecting an input field in HoloLens2, the Keyboard will open but then automatically closes after ~4 seconds. Steps:1. Open att... Read more
[UWP] Application.internetReachability gets the wrong values when built ...
Reproduction steps:1. Open project "1351079.zip"2. Open Build Settings from File > Build Settings3. Switch Platform to Universal ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument