Search Issue Tracker
By Design
Votes
0
Found in
2020.3.47f1
2021.3.24f1
2022.2.16f1
2023.1.0b14
2023.2.0a12
Issue ID
UUM-33958
Regression
No
USB-connected PS5 DualSense controller not detected when playing a UWP build
How to reproduce:
1. Open the user’s attached project “DeviceTest.zip”
2. Connect a PS5 DualSense controller via USB
3. Build And Run
Expected result: DualSense controller is detected
Actual result: DualSense controller is not detected
Reproducible with: 2020.3.47f1, 2021.3.24f1, 2022.2.16f1, 2023.1.0b14, 2023.2.0a12
Reproduced on: Windows 10
Note: Issue does not reproduce on a Windows Standalone build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
Resolution Note:
For UWP builds, the "HumanInterfaceDevices" capability needs to be turned on: tick HumanInterfaceDevices in Edit > Project Settings > Player > UWP > Publishing Settings > Capabilities.