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[UWP] Player is not deployed correctly through "Build and Run" and cause...
When choose to Build And Run for UWP build, the final Player has trouble to launch correctly. The window flickers in and out severa... Read more
Unhandled null reference exception in il2cpp.exe preventing UWP build
When building a specific Unity project for UWP, IL2CPP fails with a Null Reference exception (see below for error details and stackt... Read more
[UWP][IL2CPP] Empty animation state offsets components in a master build
Steps to reproduce: 1. Download 1095938_repro.zip 2. Change platform to UWP 3. Build "SampleScene" with IL2CPP backend 4. Open VS s... Read more
Native Audio plugin sample is broken for UWP on x86
How to reproduce: 1. Open the attached project 2. Build the project for UWP platform 3. Open the solution file in the Visual Studio ... Read more
[UWP] App triggers an exception when resizing UWP window after exiting X...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project 4. Open Visual Studio Solution 5. Build ... Read more
[UWP][UI] Cursor is replaced with a black square when Cursor.SetCursor()...
How to reproduce: 1. Open the attached "UWP_Cursor_Repro.zip" project 2. Build and run to UWP (with Executable build type) 3. Click ... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
[WindowMR][HoloLens] Xbox controller isn't detected after connecting con...
Steps to reproduce: 1. Download attached project 2. Build a "Debug" scene for UWP 3. Open Visual Studio solution and build an app 4.... Read more
[Editor] On selecting "Open Download Page" button for Universal Windows ...
On selecting "Open Download Page" button in build settings for Universal Windows Platform directs to the web page error Steps to Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow