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0
votes
By Design

Application.lowMemory event doesn't fire on UWP

Universal Windows Platform

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Jun 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open LoadImageTest.cs 3. Comment line 68 4. Build project for UWP 5. Open VS stu... Read more

6
votes
Fixed

[UWP] Building project for Visual Studio 2019 generates solution that ta...

Universal Windows Platform

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Jun 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a10, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Have a system with Visual Studio 2019 and no Visual Studio 2017 and no MSVC v141 2. Create a new project or ope... Read more

4
votes
Fixed

[UWP] Building multi-platform .appxbundle via MSBuild fails with IL2CPP ...

Universal Windows Platform

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Jun 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new empty project 2. Switch Target platform to UWP 3. Set 'Scripting Backend' to IL2CPP 4. Build the p... Read more

0
votes
Duplicate

[UWP] First UnityWebRequest with HTTPS url fails with UnknownError code ...

Universal Windows Platform

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Jun 21, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project 4. Open VS studios and build project and... Read more

0
votes
Fixed

[UWP] The exception is thrown when selecting TMP input field in Debug Build

Universal Windows Platform

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Jun 21, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.3.0a1, 2019.3.0a7

Steps to reproduce: 1. Download 1164482_repro.zip 2. Switch platform to UWP 3. Build SampleScene 4. Open VS solution and build proje... Read more

0
votes
Not Reproducible

[UWP] UnityWebRequests fail on UWP builds on Xbox One

Universal Windows Platform

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Feb 19, 2019

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Version/s: 2017.4, 2018.3.1f1, 2018.4, 2019.1, 2019.2, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build project to UWP 3. Install and Run on Xbox Expected result: "Hello world" ... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

[ARM64] When using Executable Only, Player crashes on launch.

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration: - Master: Always launches - D... Read more

0
votes
Fixed

[ARM] Executable Only build fails in Editor

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

Due to lack of an ARM device, it is not certain if the same error happens when build through "Build and Run" Repro: 1. Create an ne... Read more

0
votes
Fixed

[UWP] When using Executable Only build, the cursor image is distorted.

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

The cursor image looks stretched in Y axis, and cut off from the middle. Repro: 1. Download project attached 2. Build UWP with Exec... Read more

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