Search Issue Tracker
[Mobile] Transitions get stuck when the touch that activated the transit...
Reproduction steps: 1. Download attached project "UIToolkit Bug" 2. Build and Run the Scene "SampleScene" to a mobile device 3. In t... Read more
Asset reimportation/refresh cause exception when displayed on the game v...
no present in 2022.1.0a16.2319 present in 2022.2.0a1.319 Create a new UXML t with a few elements, assign in a UI document and set t... Read more
NullReferenceException is thrown when deleting TSS Theme Files
How to reproduce: 1. Create a new 3D project 2. Create a new TSS Theme File (Assets > Right Click > Create > UI Toolkit > TSS Theme ... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce: 1. Open user-submitted project 2. Select "New Player Build Settings.asset" in the Assets folder Expected result:... Read more
[Mobile] ScrollView allows both Vertical and Horizontal movement when it...
Reproduction steps: 1. Download the attached project "UIToolkit Bug" 2. Build and Run the Scene "SampleScene" on a mobile device 3. ... Read more
[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it: 1. Open the user's project "UiTransparentTest.zip" 2. Open the Build settings and make sure that only the "UiTo... Read more
[UI Toolkit] Visual artifacts are present when Overflow is set to hidden...
Reproduction steps: 1. Open the attached project "Case_1354941.zip" and load Scene "SampleScene" 2. Open the Game View 3. Observe th... Read more
[UIR] [iOS] UIToolkit renders incorrectly while scrolling
Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Build and deploy the project to iOS 3. Slowly s... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it: 1. Open the user's attached project 2. Build and Run it on Android 3. Observe the app Expected result: App dis... Read more
Cannot Compile - LineCap cannot be found in UnityEngine.UIElementsModule
1. Open the project PrecompiledAssemblyBug in 2022.1.0b9 2. Notice the project compiles fine 3. Open the project PrecompiledAssembly... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX