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[Canvas] Canvases rendering order doesn't depend on their positions in h...
Steps to reproduce: 1. Open attached project2. Open scene 'TestScene'3. Run it and notice that two canvas objects ('testCanvas1' and... Read more
[Animator][CullingMode] Canvas elements don't animate when on-screen; Ot...
Steps to reproduce:1. Download and open the attached project2. Open scene "Scene"3. Press play4. Observe square animations Expected ... Read more
If Canvas Scale Mode is "Scale With Screen Size" the text and its UI Tex...
Reproduction Steps:1. Open Project "Test017"2. Open test scene3. Look at the Game View window and notice that there are text fields4... Read more
[Mesh] Script with overriden OnPopulateMesh() and UpdateMaterial() cause...
Repro steps:1) Open the project and scene Crash2) Select Canvas -> MultiImage3) Click checkbox to enable/disable MultiImage objec... Read more
ArgumentOutOfRangeException if input field, which belongs to a vertical ...
Steps to reproduce: 1. Open attached project2. Open scene "1"3. Select "Canvas>Panel>InputField" game object and notice that i... Read more
[RectTransform] Adding RectTransform to an object which is missing a pre...
Steps to reproduce: 1. Create new project2. Add empty GameObject to hierarchy3. Add another GameObject as a child of previously crea... Read more
Devanagari Indic scripts are rendered incorrectly in Editor/Player
Unity Editor/Player can’t render Devanagari Indic scripts correctly. For example, the word “विकल्प” is rendered as the following ima... Read more
Setting Cursor.lockState from Locked to CursorLockMode.None, returns unc...
Reproduction steps:1. Open attached project (Cursor.zip)2. Open "3D Objects" scene3. Hit play4. Press "space" to lock the cursor5. P... Read more
UI elements with negative values are not sorted correctly
To reproduce the issue follow the steps:1. Open "UIParticles" project2. Open "UIParticles" scene3. Run the scene "UIParticles"4. Ena... Read more
Setting the texture from a UI RawImage with a external texture causes wr...
To reproduce: 1. Open attached project2. Add a new script to the RawImage Object and add this line to Update():if(gameObject.GetComp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open